Pre-alpha codex — written from the build in internal testing. Systems, numbers and features can change before launch. · Found Your Empire

Codex Entry

Industry & Research

The buildings that make everything else faster, cheaper or possible.

Industry buildings

Industry, research and logistics
BuildingFamilyMetal L1Crystal L1Aeth L1EnergyCost ×Time L1Pop Req
Robotics Bay
Cuts the build time of every building by 10% per level, compounding with no cap (60s, 54s, 48.6s…).
Industry400120200-52.0^L60s500
Research Lab
Speeds up research started in this system by 10% per level (cap 90%). Each project uses the lab of the system that starts and pays for it.
Research200400200-152.0^L50s400
Shipyard
Required to build ships. Each level above L1 cuts ship build time by 5% (cap 90%).
Industry400200100-102.0^L66s600
Spaceport
Logistics hub meant for fleet operations. No effect yet: it has no role in the game so far.
Logistics27013545-81.8^L46s350
Nanite Forge
Halves the build time of buildings, ships and defenses with every level, compounding with no cap.
Industry1,000500100-252.0^L100s1,000

What each one does

  • Robotics Bay — every level makes the whole system build faster. The first thing veterans max out.
  • Research Lab — every level shortens research time. Each project uses the lab of the system that starts and pays for it, so a lab speeds up only its own system's research.
  • Shipyard — required to build any ship; higher levels launch hulls noticeably faster.
  • Spaceport — no effect yet: it has no role in the game so far.
  • Nanite Forge — the late-game accelerator. Each level dramatically compresses construction time across the board.
  • Quantum Power Grid — system-wide load balancer that squeezes more out of your reactors and trims every building's draw. Only earns its keep once the system is large.

Requirements

Building & research prerequisites
BuildingRequires
Shipyard
Research Lab L1Robotics Bay L2Combustion Drive L1
Spaceport
Shipyard L2Fleet Command L3
Nanite Forge
Robotics Bay L10Energy Tech L10Fleet Command L10
Tip·Order of operations
On a fresh system: Research Lab L1 → Robotics Bay L2 → Combustion Drive L1 → Shipyard L1 → more Robotics Bay levels. From there, everything else is cheaper to queue.